Game Description

Your cat broke the machine of life, again. You gotta set aside your plans to fix it again.

About

This game combines a couple of different prompts. I wanted to focus mostly on world building, creating a non-linear story, and mess around with sound/music. I got to work a lot with the dialogue system, I made a custom sound with the "blip-o-matic", and made a custom tune for one of the rooms to set the tone.


Questions for You:

1) Was it fun or frustrating to figure out how to fix the machine?

2) Thoughts on the tone of the music, what feelings did it evoke once inside the machine?

Comments

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1. I liked figuring out how to fix the machine, it was a very creative fun idea with the spiders.

2. The music was very sad which fits how the spider is feeling.

1. It was a lot of fun figuring out how to fix the machine! The game lives up to it's name.

2. The music was surprisingly somber, yet fitting for the state of the spider in there. 

Really good stuff overall!

1.It was fun because as soon as I saw the flys I was like, okay, these need to go back to the spider because  it said it was hungry

2)I liked the tone of the music, especially combined with the dialogue of the spider made it very depressing lowkey. 

1. I thought it was fun to figure out how to fix the machine. It was nice to have a " aha" moment in the game and what i had to actually do.


2. I thought the tone of music was a good touch, The music really made  the machine feel empty and barren.